Showing posts with label blog. Show all posts
Showing posts with label blog. Show all posts

Saturday, 31 January 2015

I've been playing around with RPG Maker

Before I begin, if you're going to come here to tell me that it's not a REAL game engine etc etc, you can just leave now. Because I don't care, and I'm not interested. I'm just having a bit of fun.

As the title suggests, recently I've been playing around with RPG Maker VX Ace. I've always been a very visual learner, so this program has been perfect for me. The program provides the graphics too, which is even better.

I started off by making a very simple map.



An NPC came next. She may, or may not be, Taylor Swift. Initially, all she did was wander around saying "I'm Taylor Swift". Kinda boring.

Then, I added a house. This took a little bit longer to make, but I think it looks quite cute.


Using the "quick event" function, I added a treasure chest. It felt a bit cheaty at first, but then I realised it gives you all the code (RPG Maker uses Ruby, I believe). So I started taking that and applying it to other events, like barrels.



Baby steps...

Adding treasure chests gave me items, so it was time to make a simple fetch quest. Taylor Swift needs a potion! (In retrospect, I should've said it was to mend her broken heart... ah well.)

It started off with her simply taking the item from me if I had it in my inventory and giving me some gold, but then I added in a Yes/No option. It's starting to look like a real game!



Next came adding a conditional branch. There's a chest in there, but some lady is blocking it. I need to complete the quest for Taylor first. Seems fair enough. Just need to find that potion.

Long story short, here's a quick video of what I've made so far! (Apologies for crappy quality etc, I'm still trying to figure out which capture software I like best)


Basically, I'm having fun with this program! I have some fun ideas for other games I want to create with it, and I'll probably keep adding to this one and see what it turns into. Hopefully I'll be able to show off something cool I've made in Python soon, too.

Tuesday, 20 January 2015

On falling back in love with Nintendo


A few months ago, a late-night grocery run in Tesco resulted in us coming home with a Wii U. We bought the bundle with Mario Kart 8, and an extra Wii U Pro controller. It was kind of impulsive, but I've certainly had no regrets.

My love for Nintendo probably started with the GameBoy. I didn't own one, but my best friend did. I borrowed hers as often as I could. I mostly played Pokemon, but I don't think I was particularly good at it. It didn't matter, though. I was hooked.

One Christmas, Santa brought me a GameBoy Advance and Warioland 4. I still have such vivid memories of playing that game, and it brings a smile to my face.

My collection of games (and Pokemon) grew. I was basically never looking up from the screen. Of course this only became more intense once the DS came out.

Long story short, I eventually fell out of love with Nintendo. I was busy with school, games were getting way too expensive, and to be honest, I was pretty bored of Mario. It just wasn't doing it for me any more.

For a while, I was so sceptical of Nintendo in general. Their determination to do things their own way had clearly not been working, and I didn't want to buy a whole new console just to play the games from the franchises I love. I turned to Xbox and PC, and I thought that would be it. Until the late-night trip to Tesco.

Okay, so I've been making it sound as if I turned up at Tesco and went "FUCK IT", but really, I'd been thinking about the Wii U for a long time. Nintendo's display at E3 2014 REALLY impressed me. The announcements from Nintendo stuck with me the most. So many of the displays left me thinking "I need to play that game!" In particular, Captain Toad and Yoshis Wooly World, but obviously not forgetting that open-world Zelda announcement, and Smash Bros! And Amiibo! There was just so much that piqued my interest.
So buying a Wii U just felt like a good choice. How else would I play all those games?

The Mario Kart 8 bundle is basically fantastic. And the fact that Nintendo have hopped on the DLC bandwagon? I'm all for it! I love having new tracks come out every few months.

For someone who's never really been able to sink many hours into fighting games, I've had so much fun with Super Smash Bros. Although I will say that the Amiibos level up a BIT too fast. It didn't really feel like AI that was learning, to be honest. It just felt like a really tough CPU. But hey, they're still cute and fun and something new to play with!
Obviously I can't forget to mention the game pad. I loved having a map of the course on the controller while racing on the TV. It's also great if you want to play Captain Toad (which is amazing) while your boyfriend is using the TV to play Xbox (or if your bedroom is conveniently placed above your living room- that game pad is coming to bed with you). It feels like somewhere between a GameBoy and an iPad.

Nintendo get a lot of stick for putting out a lot of remakes, but they're more than some new textures. For example, Pokemon Omega Ruby and Alpha Sapphire are just outstanding. I got a 3DSXL with Ruby for Christmas, and I didn't put it down for about 2 weeks. It made me nostalgic about the original, but it didn't feel like the same game. It's so much better.

3DSXL with decal and case from Etsy (Can you spot Logan's toes?)
As well as all the new content, Nintendo have been keeping the classics alive with the Virtual Console. I bought Earthbound, which never had a European release the first time round, so that was great. I also bought the original Legend Of Zelda for my 3DS. It's been a joy.

Logan, pls.
Nintendo also made me realise that it's okay to enjoy "lame" games. All the boys in school who said you didn't really like games unless it was a shooter were clearly idiots. It's okay to play games the way YOU want to play them, and Nintendo are the best at embracing that.

What I'm trying to say is that Nintendo have really been doing things right recently, and I hope it stays this way. Let's just say that there's far more games that I'm currently excited for on 3DS and Wii U than I am for Xbox One.

Saturday, 12 July 2014

Mini(ish?) Review: Child Of Light

First of all: wow. This game is fantastic. I wanted to share with everyone WHY I enjoyed it so much, so here we are. I'll try to keep this as short and spoiler-free as possible :)



Child of Light is an RPG "arcade" game (I'm not sure what else to call a game that doesn't have the £50 price tag, but isn't just DLC?) by Ubisoft MontrĂ©al. It maybe took me about 10 hours to complete, but would take longer if you wanted to explore absolutely everything. I played it on Xbox 360, so I spent a little while trying to get all the achievements (I succeeded).

This game is GORGEOUS. I loved looking at it. The backgrounds, the characters, the animation, the dialogue images (cutscenes?), EVERYTHING. I could've spent forever moving Aurora around just to see her hair flow.

Dat hair physics.
The sound of this game is also spectacular. In particular, the song I've embedded below filled me with JOY every time I heard it. I'm listening to it as I write this, in fact. It makes me want to skip FLY through a field, but also fight dragons at the same time.


The game's combat system is very interesting, and difficult to explain unless you've tried it. It is turn-based, but there is also timing involved. I, personally, have not seen anything like it in any other game. It constantly kept me on my toes, and I didn't tire of it. The names of the monsters are never shown, and you never see their HP either. I would've liked to have seen their names, at least. I'm sure there's people who worked on the game who put a lot of thought into the names, and it would've been nice to see.

I would definitely play this game again (I love that there is a New Game + option) and I have been recommending it to everyone I see. If you enjoy RPGs, play it! If you don't, still give it a go! It's was a joy to experience and I had so much fun. If you're new to video games, I'd say this is a great place to start out, too. I played it on easy, so there's no judgement here.


Did you like this review? Have you played Child Of Light? Leave me a comment or talk to me on Twitter!

Tuesday, 3 June 2014

A few updates

First of all, I've finished uni!
I'm still okay with my decision to graduate early. Uni was very stressful for me, and I don't feel like it was the most effective way for me to learn. Physics is quite a practical subject, and we spent more time in labs than we did in lectures, but only 20% of the grade is from laboratory work, the rest is from exams. I don't feel that another year would have actually helped me in any way, especially when I'm so keen to get into game development.

I've started teaching myself Python (using my Raspberry Pi)!
This is more difficult than I thought it would be. I've been using online resources, including Dive Into Python, which has been useful, but it's just very difficult to concentrate on coding, when I'm also in the middle of job hunting (ugh)

I adopted a kitten!
Ahhhhhhhh! Okay, I'm aware this isn't tech-related, but anyone who knows me knows that I am a full-on cat lady. I've been living away from home for 3 years now, and I decided that I wanted a little pal. It's been the best decision I've made in a long time! After all the shitty stuff that's happened, having this bundle of energy come into my life has been perfect. I think if I didn't have my kitten to distract me from the real world, I would not be doing so great right now. (If you want to adopt a cat or kitten, I got this guy from the SPCA. They were so lovely and helpful, I just wish I could give all the cats a home...)

For any cat lovers reading, here's some pictures of my new baby, Logan.







Sooo I think that's all the important stuff covered. If anyone has any advice on teaching myself coding/game development, please let me know!

Sunday, 4 May 2014

WildStar beta fun: Part 2

NOTE: This is most certainly written from a noob's point of view. Try not to get too ragey about what you're reading.

Okay, so I've been playing some more WildStar! I did the first few intro quests, and I'm having lots of fun! It's just been tutorial stuff; combat etc. I helped some guy save his pregnant wife, and now people like me. I dunno. It's all very overwhelming

My character is on the "Scientist" path, which means it wants to learn and discover etc. One of the quests I did involved having a "scanbot" follow me around and scan relics...? You can also level up your path, which unlocks rewards. It was quite confusing, but I like how there's different quests depending on if you're an Exile or the Dominion, and what path you're on. I'm sure it will make more sense as I go on.

Aboard The Gambler's Ruin: The Exiles' arkship
I haven't seen much of my Esper class much yet, apart from in the first few combat situations (but the combat is so confusing that I don't know what's going on anyway.) I think it's something to do with telekinetic powers? A magical looking bird thing appeared during battle, so there's that. I've kinda just been pressing buttons.

The controls have been annoying the hell out of me. This is probably mostly due to the fact I'm playing on a 3 year old laptop, but still. I've fallen off of so many ledges.

(1 day later...)
After some fiddling, I started to get the hang of everything and had MUCH more fun. I completed some more quests, and made my way to Nexus!

Leaving for Nexus

Nexus is a lush green planet, but after landing, your character discovers that "the planet is angry", or something along those lines. Either way, there were plants trying to kill me. I got to fight some more powerful enemies, and I even died for the first time while playing! (I think I've got the hang of combat now, too.)

This is the part of the game where the story really opens up, and I can't wait to keep playing. For now, I'm trying to resist, as I'm in the middle of exam season...

Nexus
Long story short, WildStar is fantastic. I love games set in space, so combined with the RPG mechanics, I've been having so much fun. I will definitely play more of this game once it is fully released, and I'm looking forward to see how it performs once I build myself a badass gaming PC.

The beta for WildStar closes at 7pm GMT tonight and the full release is June 3rd, 2014.


Do you have suggestions for more games I should play? Or perhaps you'd like to see more alpha/beta game "reviews"? Let me know :)

Friday, 2 May 2014

Wildstar Beta fun: Part 1..?

I have always liked RPGs. I love everything about them. Most of all, I love how you mould a unique character. You get to live in a fantasy world. I'm a sucker for that kind of immersion.

Aside from briefly dabbling in Runescape in my youth, I have mostly avoided MMOs. There are a few reasons for this. Primarily, the cost. As a kid, I could never afford to pay a subscription, and my mum certainly wouldn't pay it for me. There was the lack of a decent PC. Slow computers are worse than no computers at all. Lastly, MMOs intimidate me slightly. I know that I would LOVE WoW, but the game is around 10 years old, and has millions of players who are much better than me. I feel like if I started playing at this point, I'd probably just die over and over again. (This probably is not true, but I'm still a WoW virgin nonetheless.)

Jessica Nigri's cosplay of a Wildstar Draken (Photo by Martin Wong)

I first heard about WildStar when I heard Jessica Nigri (above) would be cosplaying for them at PAX East. When I saw that VG247 were offering beta keys, I thought, why not? The full game comes out after I finish uni anyway.

I was also intrigued by Wildstar, because the guy (below) on a lot of promotional material reminds me of Ratchet from one of my favourite games, Ratchet and Clank. It made me quite nostalgic.

The Chua: one of the races available to play in Wildstar
So, when the beta realms opened, I immediately logged on (probably not the best idea, seeing as I'm in the middle of revising for my university exams....)

Today I have only gotten as far as character creation. I chose to be on the side of the Exiles. My race is Aurin, my class is Esper, and my path is Scientist (obviously). The game gives a brief description of what these mean, but right now I have no idea of the story or relevance of any of this. It sounds pretty sweet so far, though.

The character creation is very detailed for the face; you could probably make it look very similar to yourself if you tried! I kept it simple. Big eyes, big mouth, and I didn't mess around too much with the rest. I decided to have light blue skin, long pink hair, and purple eyes. I was disappointed that the customisation for the body wasn't as detailed. There were around 10 pre-sets to choose from, all of which had big, giant boobs.... sigh.

My Wildstar character. Obviously I went for cat ears.
I started on the first mission, spoke to the first guy who had an exclamation point above his head, and lost connection. This is probably a sign that I should carry on revising... or that I need to upgrade my PC (which I'm planning on doing later this year!)

I'll try to post more about the Wildstar beta over the course of the weekend. I'm excited to delve into quests, and actually learn what Wildstar is all about!

Saturday, 8 March 2014

My first blog post

So it looks like I've started a blog.

I'm doing this because I want to have a record of when good things happen, so I can look back and be happy. I also want to be able to share the good stuff with my friends in a more personal format than Facebook or Twitter.

I haven't really decided how this is going to go yet. It may be posts about a new video game I'm playing, a cool trip I went on, or a new pair of shoes. Who knows.

Maybe you'll enjoy it, maybe you won't.

But it's my blog and I'll do what I want to.

For now, here's an article I wrote recently for theGIST about solar flares and the aurora. I'll maybe be doing more in the future.